![]() But yet you can understand what im saying. have not heard about it(actualy i have however i just ignore it). About infinit\*E\* honestly i did not know about that since english is not my native language. > 1 yes, this is the grammatically correct way to say itġ) Dude i dont mean infinity like INFINITY i mean it like 100 NS torophy of each kind …Ģ) Mah grammar … can make your eyes bleed and i am aware of that. Then again, so are your attitude, punctuation, and (as it appears to me) vocabulary. > Another thing, your grammar, and, more specifically, conjugation of the word “infinite”, is2 horrible. perfect), spherical (for simplicity) computer that had, as its radius, a number of lightyears of length1 equal to the cube of the maximum number of electron neutrinos (ve) that could, theoretically, fill the entire observable universe without collapsing into a black hole, you still could not store an infinite amount of anything. A computer has a finite amount of storage space, and even if you had an optimized (i.e. > Also, to add to what 123123winz said, an infinite amount of trophies is **_LITTERALY_** impossible. At R0-R15 trophies are allmost infinity(because at this gemrange you simply cant get more then exsists) what pisses me off is that in lategame you CAN get more trophies but limit stands in your way. Game wont change a lot since you need more efforts to gain next trophy but you will have a choise to gingd hard or not grind at all. So this idea is dead and gone … at least in my head. #In sound mind trophies update#I like having a sense of completion, not a hopeless feeling of futility.”_**ĮEeeeemm the whole point of idle games is to be infinity long … am i wrong?įeeling of comletiton ? No seriosly ? Even if you get all trophy in next update you will get more so no point in that. I’ve gotten up to max trophies again, but putting infinite trophies would make me lose interest in the game, because then it would be like Diablo 3, where the only thing to do when the new content is exhausted is to endlessly bang face against grindwall until marginal increase in things. I like having a sense of completion, not a hopeless feeling of futility. > If you make it impossible for me to achieve my goal, you take away my reason for playing the game. When I get the 5k assistant trophy around late Sunday, it’ll be the fourth time I’ve reached my goal. > My “goal” in RG is to achieve 100% completion of all content (trophies, challenges, events, everything). It’s literally impossible to intelligently craft infinitely many trophies since there’s no telling how the game will change with the next update (let alone infinitely many updates). > Each trophy is crafted with a particular game state in mind. Besides, that’s far from the only reason this is a horrible idea. > 500 T like 100% 750 T like 150% of max current modifiers … sounds easy > Change percentage to ammount of trophies and noooo probblems. As it stands right now, we have no means of acquiring those high up trophies without setting up a build and waiting an eternity. When we reach a point where acquiring those trophies is possible in a reasonable amount of time, then they’ll likely be added in. Nobody wants to do a month long run for 1E12 spells cast, or 1M assistants, etc. Stuff like Archwizard and 5k assistants is pushing the limits right now, it takes us over a week to be able to acquire Archwizard and 5k assistants. All the trophies we have right now can be reasonably obtained within a reasonable amount of time. ![]()
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